Reputation
Ruf is a per-player alignment value between Angel and Demon.
Direction
The stored value has three meanings:
- Positive value: Angel-leaning.
- Negative value: Demon-leaning.
- Zero: neutral.
The value is stored on the player and copied when the player is cloned.
Attempt Changes
Jeder Versuch kann den Ruf in Richtung der verwendeten Seite bewegen.
- Angel attempt: reputation moves positive.
- Demon attempt: reputation moves negative.
- Success uses
repDeltaSuccess. - Failure uses
repDeltaFail.
Chance Bonus
Angel receives a bonus from positive reputation and a penalty from negative reputation. Demon receives the opposite. The bonus is:
sideBonus = sideAlignment * repBonusPerPointThat bonus is clamped by repBonusClamp, then added to the base chance.
You can switch sides, but your existing alignment may penalize the opposite side until your reputation moves back.
Range
The value is clamped to the configured reputation range. The default fallback range is -100 to +100, but servers can tune this in config.
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