Overview
Sketchbook adds illustrated book pages to Minecraft. It covers scene sketches, entity studies, recolouring, torn pages, and optional integrations for book-focused play.
TLDR
- Use
Remember Scenefor temporary scene captures. - Use
Entitiesfor studied entity sketches. - Use
Colourto recolour stored sketches with coloured pencils. - Use
Rip Pageto turn a sketch page into a Torn Sketch item. - Use the left panel to jump straight to the feature you need.
What Sketchbook Adds
- Graphite and coloured pencils.
- A Pencil Case that stores one pencil of each colour.
- Scene memories for saving recent views.
- Entity studies through a Spyglass.
- Book-page context menus for sketches, colours, torn pages, dates, and entity sketches.
- Server-side sketch storage shared by books and Torn Sketch items.
- Optional support for Curios, Scholar, and Timeline.
Basic Workflow
- Carry a Pencil, or store one in a Pencil Case.
- Press
Remember Scenewhile looking at something worth drawing. - Open a Book and Quill and right click an empty page.
- Choose
Sketch,Memories, orEntitiesdepending on what you want to add. - Right click an existing sketch later to recolour, delete, or tear it out.
Quick Paths
| Feature page | Summary |
|---|---|
| Setup | Craft pencils, carry a Pencil Case, add sketches to books, and work with Timeline dates. |
| Entity Studies | Study living entities with a Spyglass, place entity sketches, and unlock detailed-study advancements. |
| Page Rules | Learn why sketch pages must be empty and how Sketchbook protects book page data. |
| Scene Memories | Save temporary scene captures with the Remember Scene keybind and apply them later. |
| Recolouring | Use coloured pencils to change the colour mask of stored sketches. |
| Torn Sketches | Rip a sketch out of a book and display it as an item or inside an item frame. |
The left panel links to each feature page directly, so you can jump to the specific system you need.
Dieses Projekt unterstutzen
Gefallt dir dieses Wiki und diese Mods?
Jede Unterstutzung hilft mir, neue Features zu bauen, Dokus zu schreiben und Updates zu liefern.